Do not answer.
Do not answer.
Do not answer.
An interactive entry into Liu Cixin's The Three-Body Problem. Choose your character. Speak with Ye Wenjie. Sit across from Mike Evans on the deck of the Judgment Day. Bend the timeline — and roll it back when the future you reach is one you can't live with.
> This world has received your message.
> I am a pacifist of this world.
> It is the luck of your civilization that I am
> the first to receive your message.
> Do not answer.
> Do not answer.
> Do not answer
Speak with the canon
Every character follows a pre-generated branching persona researched from Book I. Ye Wenjie answers in pauses. Da Shi answers in cigarettes.
Choose, branch, or refuse
Each turn offers two ideologically opposed choices. The system tracks your decisions in a private World Book that grows as you play.
Roll back the future
Inspired by rewind-style interactive narratives. If a path leads to an ending you can't live with, walk back to any earlier node and choose differently.
Four lives. One question.
Pick the perspective that frightens you the most. The novel will bend around you.